SimCity 2000 MIDI Soundtrack - Mac OS Soundfont version Game: SimCity 2000 (DOS) Year: 1993 Composer: Sue Karen Publisher: Maxis-This is a recording (originally FLAC, but available in multiple formats through the Internet Archive) of the SimCity 2000 MIDI soundtrack, using a custom soundfont created by Rich 'Weeds' Nagel and Tom 'Zarggg.
SimCity 2000 Special Edition MacOSX Free Download
- SimCity 2000™ has been copyrighted by Maxis in 1993. SimCity 2000® 1.2 has been copyrighted by Maxis, 1993-95. The title was bumped up to registered trademark status throughout v1.2. Mick Foley shot shapes and packed them into a city, while Justin McCormick went bug hunting and caught the big nasty ones.
- In game SimCity 2000 Mac Special Edition, you can design the entire city in the way you want to! Imagine and start constructing. This game has all the features, animation, art, power and flexibility that will help you to create an amazing environment of your dreams. You can select from a selection of bonus scenarios and cities.
- This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for SimCity 2000 for Macintosh.If you've discovered a cheat you'd like to add to the page, or have a correction.
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SimCity 2000 |
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Developer: Maxis Publisher: Maxis Platform: Mac OS Classic Released in US: November 1993 This game has debugging material. This game has revisional differences. |
The second game in the SimCity series. In addition to improving on everything that was in the original, it adds an incredible number of new features and swaps the top-down perspective of the original for an isometric view.
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- 2Revision History
Debug Menus
Among other things, the Debug menu allowed testers to invoke the special disasters not listed in the Disasters menu.
A separate, enormous menu was devoted to testing each type of newspaper article. Damjanov pathophysiology pdf text.
There's no apparent way to activate these; the relevant codes from the PC version do nothing on the Mac.
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These menus were removed altogether in version 1.2.
Revision History
Title Screen
- Version 1.0.
- Version 1.1 added a trademark symbol and copyright date. It also lengthened the picture by 20 pixels, revealing more of the buildings.
- Version 1.2 traded ™ for ®, 1993 for 1995, and a clump of pixels on the first zero for a slightly darker clump of pixels.
Changes in Version 1.1
The 1.1 patch comes with a list of its improvements, which is reproduced below:
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- The budget should work properly now, transit figures should be correct (and stay that way).
- The Bulldoze Tool should always default to Bulldoze instead of whatever tool was last used. This should prevent accidental mass destruction caused by forgetting that the last bulldoze tool being used was Raise/Lower/Level Terrain.
- Airports should build correctly now (the ratio of towers to runways should be better).
- Several problems that show up with more than 7 stadiums/teams should be gone.
- Figures in the Analysis window (from the City Hall query window) should stay correct.
- Sometimes, destroying bridges would leave an un-usable shoreline tile. This should be fixed.
- Querying on certain tiles of the Forest Arcology in certain situations would report bare land, this should not happen.
- Arcologies that do not have micro-simulators attached should now affect population (populations far greater than 9.1 million should be attainable).
- There is a new button when using the query tool on a library. [That would be the 'Ruminate' button, which displays this essay by Neil Gaiman.]
- Placing highway and re-enforced bridges now charges the user correctly.
- Schools should work properly at population levels above 60,000.
- The date should now properly display above 9,999 years.
- The power graph should be more accurate.
- This Read Me file has been updated.
There's also a new quasi-ending: if the year is at least 2051, and your city has at least 301 launch arcologies, they'll take off into space and refund the money used to construct them, accompanied by a pop-up announcing that 'the exodus has begun'.
Changes in Version 1.2
The Read Me only cites three new features: PowerPC native code, support for the Urban Renewal Kit, and African Swallow Mode (which fast-forwards the game as fast as your computer can possibly go). Subtler changes included some modifications to the credits:
Versions 1.0 and 1.1 | Version 1.2 | Notes |
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The title was bumped up to registered trademark status throughout v1.2. | ||
Lewis' resume states that he 'fixed over 100 bugs, including over 20 crash bugs'. His work on this revision was honored with an easter egg: type uspa87419 (his US Parachute Association membership number) to watch a parachutist float over your city. This egg also appears in SimTown, on which Lewis was lead programmer. | ||
A Manhattan nuclear meltdown scenario was included in the Great Disasters expansion pack. | ||
Despite the curly quotes earlier, these ones are straight. | ||
'Vice' should be 'VISE'. | ||
The very last entry gained a concluding period. |
The Sim series | |
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SimCity | |
Mac OS Classic | SimCity • SimCity 2000 • SimCity 3000 |
NES | SimCity |
SNES | SimCity |
DOS | SimCity 2000 |
Windows | SimCity 2000 • SimCity 3000 (Unlimited) • SimCity 4 |
Nintendo 64 | SimCity 2000 |
PlayStation | SimCity 2000 |
Nintendo DS | SimCity DS |
Linux | SimCity 3000 Unlimited |
The Sims | |
Windows | The Sims • The Sims 2 • The Sims 3 • The Sims 4 The Sims: Life Stories |
GameCube | The Sims • The Sims: Bustin' Out • The Sims 2 (Prototypes) • The Sims 2: Pets |
Game Boy Advance | The Sims 2 • The Sims 2: Pets |
PlayStation 2 | The Sims 2 (Prototypes) • The Sims 2: Pets • The Sims 2: Castaway |
Xbox | The Sims 2 (Prototypes) |
PlayStation Portable | The Sims 2 • The Sims 2: Pets • The Sims 2: Castaway |
Wii | The Sims 2: Pets • The Sims 2: Castaway • The Sims 3 |
Nintendo DS | The Sims 2 • The Sims 2: Castaway • The Sims 3 |
iOS | The Sims FreePlay |
Android | The Sims FreePlay |
MySims | |
Nintendo DS | MySims • MySims Kingdom • MySims Agents |
Windows | MySims |
Wii | MySims Kingdom • MySims Racing • MySims Agents • MySims SkyHeroes |
DSiWare | MySims Camera |
PlayStation 3 | MySims SkyHeroes |
Xbox 360 | MySims SkyHeroes |
Others | |
Windows | Sim Theme Park • SimCoaster |
Mac OS Classic | SimAnt • Sim Theme Park |
PlayStation | Sim Theme Park |
SNES | SimEarth: The Living Planet • SimAnt |
GameCube, PlayStation 2, Xbox | The Urbz: Sims in the City |
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